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MoCap Time Considerations v0.2

27/7/2000
author: Graham Arrowsmith
email: arrow@holyrood.ed.ac.uk

Setup Time

Setup requires 2 people for efficiency. This involves moving cameras to most efficient position based on capture type, performing a test run similar those required by the client to find out any potential problems. Markers are organised to reflect type of capture, and a test shoot is performed.

Summary
Best Case
: Capture requires standard area, little if any modification.
Worst: Capture requires conversion from max volume to minimum volume, lifting cabling & floor and multiple test runs.

Type Best/Worst Case
Camera Setup 1-2H / 1 DAY
Marker Organisation 1-2H
Camera Warmup 30M
Test Calibration & Wand 30M
Test & Track Motions 30M / 1 - 2H

Best Med Worst
Total Setup Times: 2 1/2H 5H 1 1/2 DAYS

On Day of Capture – Prep Times & Breaks

The times documented are basic requirements on the day of capture. Discussions with actors/directors are an important part of the shoot, making both aware of limits/restrictions of the system, and allowing time for breaks, lunch and the inevitable daily computer failure.

Type Best/Worst Case
Camera Warmup 30M }~
Morning Calibration 30M }~
Actor Talkthrough 30M }~ all these items can be combined.
Suitup 30M }~
Move Discussion/ Direction 30M
Lunch Break 1H

Waiting Time
(Crashes/ Errors / Data Transfer)

30M / 1H

Best Med Worst
Total Setup Times: 1 1/2 H 2 1/2H 4H

Shooting the Actor:

One average moves are approx 15 – 25 seconds, most moves take (currently) about 3 ½ mins to shoot. Each move is covered at least twice, and usually a maximum of four repetitions. A capture session requires a minimum of two people. (Comp. Operator and Director / Advisor.)

Factors influencing time taken per move:
Actor familiarity, confidence & performance & direction times.
Director ability.
Team organisation, skill and experience.

Post Processing

Type Best/Worst Case
Prepare Documentation 30M
New Project File 30M / 2H
Track Init Pose 1 - 15M
Best Med Worst
Total Processing Times: 1 1/2 H 2H 2 1/2H


Tracking a Move

Tracking time varies with move difficulty.

Easy (10 – 20M per file)
Walking, Waving, Simple gestures. No or minimal covering of the body. No or minimal data cleaning required.

Medium (30M – 2H )
Slight or some coverage of body. Rapid arm movements, eg shadow boxing, fighting. Poor calibration due to objects (eg. virtual set) in capture area, or use of props. Some cleanup required.

Hard ( 4H - 1 DAY) Rolling, swimming, dying, crawling / nature of capture problematic. (eg. props. or camera knocked, multiple actors with weapons.) Cleanup essential, and some virtual markers reqd.

V Hard (1DAY – 4 DAYS) May require help from MAC or nature & difficulty of capture forces large amounts of time to track. Intense cleanup. Tracker's sanity at risk.

Number of files an uninterupted, experienced tracker can process in one day. This assumes tracker is working on the same actor/shoot.

Summary - Files / day

EASY - MEDIUM = 15 - 25
MEDIUM+ = 7 – 8
HARD = 2 – 3
VHARD = 0 - 1

 

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