Home / Services / Motion Capture / Why Use MoCap?

 

 

Why Use Motion Capture?

  • Realistic motions: The motions of actors, athletes, and dancers are captured, not reconstructed by animators. The Motion is subtle...
  • Economy: More predictable results are obtained in a much shorter time, especially when complex movements are involved. In PC game creation, performance capture and animation offers an economical alternative to shooting video, thus avoiding makeup, costumes, lighting, sets, etc.
  • Speed of Production: From shooting to previewing can often be done in minutes. A small production team with a single actor can produce many complex animations in an afternoon.
  • Artistic Control: Producers can often see the results of a capture within minutes. Meanwhile, no flexibility is lost -- if the producer wants to alter a captured performance, the movement can be incrementally edited with standard animation tools including inverse kinematics, skin deformation, etc. The producer can also add variations and aberrations to movements.
  • Accumulation of Digital Resources: Once captured, the motion can be mapped to any variety of figures (age, size, race, clothing, etc.)
  • Virtual Camera Angles: Once captured, camera views can be synthesized from any position, including overhead views or shots "up through the floor."


_